Loops – czasowniki VDJScript
40 czasowników w kategorii Loops. Treść czasownika zostaje po angielsku.
- get_active_loopget the number of beats in the current loop
- get_loopget the number of beats in the current loop or the default loop size if no loop is active
- get_loop_in_timeGet time (in ms) of the start of the loop Use "get_loop_in_time 1.0" to return the time in seconds instead of milliseconds Use "get_loop_in_time on" to return the loop in time even when no loop is active
- get_loop_out_timeGet time (in ms) of the end of the loop Use "get_loop_out_time 1.0" to return the time in seconds instead of milliseconds Use "get_loop_out_time on" to return the loop out time even when no loop is active
- get_saved_loopget information about a saved loop: get_saved_loop 'pos', get_saved_loop 'length', get_saved_loop 'name' "get_saved_loop 'next' 'name'" can be used to get information about the upcoming saved loop "get_saved_loop 1 'name'" can be used to get information about the first saved loop
- loopset or remove a loop. 'loop 4', 'loop 0.5' set a loop in beats. 'loop 10ms' set a loop in ms. 'loop 200%' multiply by 2 the size of the loop. 'loop 50%' divides by 2. 'loop' alone set a loop at the actual position with the same beat size as the last set loop.
- loop_adjustuse the jogwheel to adjust the loop. loop_adjust 'move', loop_adjust 'out', loop_adjust 'in' activate a specific loop adjust mode loop_adjust -1, loop_adjust +1 emulate moving the jog when loop adjust is active
- loop_backWhen loop back mode is enabled, starting a loop sets the end point of the loop, looping what you just heard. When disabled, starting a loop sets the start point of the loop.
- loop_buttonone-button smart loop: Set the loop in on the first press, set the loop out on second press, remove the loop on third press.
- loop_colorquery or set the color of a saved loop Query example: loop_color 1 Set example: loop_color 1 'yellow'
- loop_delete'loop_delete 1' Delete the saved loop in slot 1
- loop_doubledoubles the length of the loop.
- loop_exitremove the loop.
- loop_halfhalves the length of the loop.
- loop_inif not in loop, set the beginning of a loop. if in loop, jump back to the beginning of the loop.
- loop_lengthchange the length of the loop. 'loop_length 15ms' set the length in ms, 'loop_length 0.5' set the length in beats, 'loop_length +100%' set the length in percentage of the actual length.
- loop_load'loop_load 1' Load the saved loop from slot 1 'loop_load "myloop"' Load saved loop named "myloop"
- loop_load_prepare'loop_load_prepare 1' Activate/Deactivate the saved loop in slot 1 without jumping to the start point 'loop_load_prepare "myloop"' Activate/Deactivate stored loop named "myloop" without jumping to the start point
- loop_movemove the loop without changing its length. 'loop_move +10ms' set the distance in ms, 'loop_move +2' set the distance in beats, 'loop_move +50%' set the distance in percentage of the actual length.
- loop_optionsShow some options about loops
- loop_outif not in loop, set the deck in loop, starting from the last set loop_in point or stutter point. if in loop, exit the loop.
- loop_padUse 'loop_pad 1' to 'loop_pad 8' to trigger a loop of predefined length, depending on loop_pad_page and loop_pad_mode
- loop_pad_modeCycle through the different loop modes for use with loop_pad. 1=On/Off 2=Hold 3=Roll
- loop_pad_pageCycle through the different lengths of loops for use with loop_pad
- loop_positionGet relative position in loop (from 0% to 100%)
- loop_roll"loop_roll 0.25" for 1/4th beat loop roll "loop_roll video" to toggle video loop roll on or off
- loop_roll_modeIf loop roll mode is active, when the loop exits, the song continues from the position it should have been if no looping had been done
- loop_save'loop_save 1' Save current loop in saved loop slot 1 'loop_save "myloop"' Save current loop and name it "myloop"
- loop_selectset the loop size (or default loop size if no loop is active). If no parameter is provided, a popup list of loop values to choose from will be displayed.
- pioneer_looppioneer_loop is listed as a VirtualDJ script verb in Loops.
- pioneer_loop_inpioneer_loop_in is listed as a VirtualDJ script verb in Loops.
- pioneer_loop_outpioneer_loop_out is listed as a VirtualDJ script verb in Loops.
- reloopjump to the loop_in point.
- reloop_exitif in loop, remove the loop. otherwise, reactivate the last used loop. Highlights when a loop had been used
- repeat_songWhen active, song will restart from beginning when finished
- saved_loop'saved_loop 1' Load the saved loop in slot 1 or set if it doesn't exist 'saved_loop "myloop"' Load saved loop named "myloop" or set if it doesn't exist
- saved_loop_autotrigger'saved_loop_autotrigger 1' Activate/Deactivate auto-trigger of loop when the play position arrives at the saved loop
- saved_loop_displayShow information about a saved loop based on the savedLoopDisplay config option. Example: 'saved_loop_display 1' Can also be used to modify the savedLoopDisplay option by using +1 or -1 as parameter: 'saved_loop_display +1'
- saved_loop_prepare'saved_loop_prepare 1' Activate/Deactivate the saved loop in slot 1 without jumping to the start point or set if it doesn't exist 'saved_loop_prepare "myloop"' Activate/Deactivate stored loop named "myloop" without jumping to the start point or set if it doesn't exist
- slicer"slicer 1" to "slicer 8" for 8 slicer buttons "slicer 1 'hold'" to hold the current position on first activate "slicer 'length' +1" to increase length "slicer 'step' +1" to increase step size "slicer video" to toggle video slicer on or off