Cue – VDJScript verbs
28 verbs in Cue. The verb text stays in English.
- cueif playing, go to the last cue point and continue playing. if paused, set the current position as cue point, and preview the cue as long as pressed. if in loop, change loop_in to the cue point but keep the loop's length. you can specify a number ('cue 1', 'cue 57') to work with several cues.
- cue_actioncue_action is listed as a VirtualDJ script verb in Cue.
- cue_buttonact like cue_stop, cue_play or cue_cup depending on the cueMode setting
- cue_colorquery or set the color of a cue point Query example: cue_color 1 Set example: cue_color 1 'yellow'
- cue_countdowncount down to the next cue (or end) in beats use 'cue_countdown color' or 'cue_countdown name' to get the name or color of the next cue point
- cue_countercount up or down to the nearest cue point in beats use 'cue_counter color' or 'cue_counter name' to get the name or color of the nearest cue point
- cue_countupcount up from the last cue point (or start) in beats use 'cue_countup color' or 'cue_countup name' to get the name or color of the last cue point
- cue_cupif playing, rewind to the last cue point, and start again on release. if paused, set the current position as cue point.
- cue_displayShow information about a cue point based on the cueDisplay config option. Example: 'cue_display 1' Can also be used to modify the cueDisplay option by using +1 or -1 as parameter: 'cue_display +1' The cueDisplay option can also be set by name: 'cue_display name'
- cue_loopJump to a cue and stay in a loop. Use cue_loop_hold to select if loop is temporary, or stays until pressed again. When the cueLoopAutoSync option is enabled, jumping to the cue is beat synchronized
- cue_loop_autosynccue_loop_autosync is listed as a VirtualDJ script verb in Cue.
- cue_loop_holdToggle cue_loop between looping while pressed and turn loop on/off
- cue_name"cue_name 1" returns the name of cue point #1, or changes the cue point when pressed
- cue_playif playing, pause and go to the last cue point. if paused, set the current position as cue point, and preview the cue as long as pressed. if you kept pressed more than 2s (or the time specified), it will continue playing once you release. syntax: 'cue_play 1 1000ms'
- cue_pos"cue_pos 1" returns the position of cue point #1 as a percentage "cue_pos 1 msec", "cue_pos 1 sec", "cue_pos 1 min" returns the position of cue point #1, msec, sec and min parts "cue_pos 1 mseconly" returns the position of cue point #1 in milliseconds "cue_pos 1 beats" returns the position of the cue point in number of beats from first beat
- cue_selectSelect the nth cue point as default cue point for cue, hotcue, etc.. actions. Does not change position to the selected cue point.
- cue_stopif playing, pause and go to the last cue point. if paused, set the current position as cue point, and preview the cue as long as pressed. you can specify a number ('cue_stop 1', 'cue_stop 57') to work with several cues.
- cues_optionsShow some options about cues
- delete_cueDeletes a stored cue point. If no cue number is specified, it will delete the currently active cue point
- get_cuereturns the currently active cue, or 0 if no cue point is active
- goto_cueGo to the specified cue. Example "goto_cue 1", "goto_cue +1", "goto_cue -1" "goto_cue" will jump to the currently selected/last used cue.
- has_cuereturns true if the specified cue number is set
- hot_cueif no cue point is set, or if 'cue', 'cue_stop' or 'cue_play' is pressed, set one at the current position. otherwise go to the cue point and start or continue playing. if in loop, set the cue point as new loop_in but keep loop_length. you can specify a number ('hot_cue 1', 'hot_cue 57') to work with several cues.
- lock_cueslock/unlock the cues for this particular song, so that cue actions cannot inadvertently modify them while you're playing
- set_cuestore the current position in the cue. if one parameter is given, it's the number of the cue to use. if two parameters are given, the second is the position to store, in ms, in beats, or in percentage of the song length.
- shift_all_cuesshift all the cues of the song from the given amount (can be used to fix the cues from v7 imported files in case the automatic fix didn't work properly): 'shift_all_cues -10ms'
- silent_cueMute track when enabled until a hot cue is activated
- sort_cuessort cue points chronologically